26, September 2015:
If you love to play Clash of Clans, then prepare to be excited -
because there’s a huge new update in September that’s really going to
change the game in several fun ways. In this guide, we’re going to take a
closer look at these new features, and how they may affect gameplay, so
let’s take a look.
Firstly, there’s going to be several spell changes in the game. In particular, there’s going to be damage reductions to both lightning and poison spells, to make things a little more balanced (for example, the problem with the poison spell causing constant damage over time has been fixed). The damage has also been scaled much better in this update, with lower level spells dealing more damage, and higher level spells having their damage scaled down slightly.
Additionally, there’s going to be a new wall look for Level 11 walls, which is certainly a refreshing change from what we had before. What’s more, you’ll also going to have 25 new wall pieces, which means you can design some very interesting new defensive layouts (which are really going to have a bigger impact than most people realize!)
When it comes to Clan War, there’s going to be a new tiebreaker system - which is finally going to remove the dreaded ‘tie’ result from the game completely. Rumor has it that this feature is going to be based on the total damage you caused to the other team, so even if you’re scored evenly, someone will become the clear winner based on damage percentage. If you ask me, this is a fantastic change that’s going to make a lot of people very happy. The site http://clashofclansgemapp.com/ has a lot of information on clash of clans.
Overall, there’s a lot to look forward to in this update - so if you’re a hardcore Clash Of Clans player, you’re going to be thrilled with some of these changes.
Firstly, there’s going to be several spell changes in the game. In particular, there’s going to be damage reductions to both lightning and poison spells, to make things a little more balanced (for example, the problem with the poison spell causing constant damage over time has been fixed). The damage has also been scaled much better in this update, with lower level spells dealing more damage, and higher level spells having their damage scaled down slightly.
Additionally, there’s going to be a new wall look for Level 11 walls, which is certainly a refreshing change from what we had before. What’s more, you’ll also going to have 25 new wall pieces, which means you can design some very interesting new defensive layouts (which are really going to have a bigger impact than most people realize!)
When it comes to Clan War, there’s going to be a new tiebreaker system - which is finally going to remove the dreaded ‘tie’ result from the game completely. Rumor has it that this feature is going to be based on the total damage you caused to the other team, so even if you’re scored evenly, someone will become the clear winner based on damage percentage. If you ask me, this is a fantastic change that’s going to make a lot of people very happy. The site http://clashofclansgemapp.com/ has a lot of information on clash of clans.
Overall, there’s a lot to look forward to in this update - so if you’re a hardcore Clash Of Clans player, you’re going to be thrilled with some of these changes.
No comments:
Post a Comment